探索Performance Samples推出的Solos of the Sea系列Solo Violin B,一款专注于强力度(ff)连奏的独奏小提琴音色库,带有戏剧性的滑音和同音换弓采样,适合影视配乐创作。

原始标题:Performance Samples Solos of the Sea Solo Violin B KONTAKT

Performance Samples Solos of the Sea Solo Violin B KONTAKT

P2P | 22 November 2025 | 491 MB

Solos of the Sea – Solo Violin B is a very simple solo legato instrument. This library explores a fairly specific sound: a loud, ff-esque dynamic with heavily slurred legatos. You can trigger even more dramatic portamento legatos by playing hard velocities on certain idiomatic intervals. In addition, this release also has same-note bow-change repetition samples which can be triggered by repeating notes with the sustain pedal pressed down.

The library continues along the lines of the unfolding Con Moto series with ‘active-bow’ sustains and legatos recorded con moto (with motion). The latter is here expanded upon with a ‘pitch-memory’ adaptation, which helps minimize a musician’s susceptibility to timbral variation between sustain and shorter legato assets.

•Solo violinist
•One dynamic layer (in the territory of ff)
•Slurred pitch-memory legato, recorded con moto (with movement in the bowing and vibrato)
•Dramatic portamento legato, triggered by playing velocity 100-127 on upwards-intervals of P4-P8
•Same-note bow-change repetitions, triggered by repeating notes with the sustain pedal pressed down
•“Active-bow” sustains (non-static longs that move and evolve while simultaneously maintaining the dynamic/timbre)
•Short, responsive release samples
•One mic position – recorded at a moderately close distance in a hall with a stereo pair
•48kHz / 24bit
•NCW-compressed, ~517.2 MB total
•Built for Kontakt 5.8.1 and above – full, retail version of Kontakt required

NOTE ON DELAY: this library has a moderately delayed response (140 ms) when playing, to further the musicality of the legatos. The library is heavily optimized for this delay amount. All the elements of the library (legatos, sustains, attacks, releases, etc) are on the same delay, which allow you to play in your parts, quantize them, set the track delay to -140 ms and have everything be on the beat.

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