RizomUV Real & Virtual Spaces 2027.0.598 正式发布,新增模块化界面、场景大纲、AO 像素密度控制与跨平台支持,全面提升 UV 展开效率。
原始标题:Rizom-Lab RizomUV Real & Virtual Spaces 2027.0.598 Win

RizomUV 2027(包含虚拟空间 VS 和真实空间 RS 版本)是专为三维模型 UV 展开与排版打造的重大年度更新。 该版本在保留 VS 版(面向游戏/电影等数字资产)与 RS 版(面向 CAD/产品设计等物理精确制造)核心定位的基础上,通过原生支持 macOS (Apple Silicon/Intel) 和 Linux (AppImage),以及升级 RizomUVLink 桥接技术,全面提升了跨平台与跨 DCC 软件的协作效率。
在核心更新内容上,2027 版本带来了可自由定制的模块化界面、支持自定义工具栏布局与 Ctrl+K 全局搜索。同时,它引入了全新的场景大纲(Scene Outliner),极大地优化了大型复杂场景与多对象资产的管理;此外,新版支持基于 AO 贴图和 3D 体积画笔动态驱动的纹理像素密度控制,并提供了更直观的缝合边悬停高亮等视口反馈,让艺术家的排版与展开工作更加高效。
Rizom-Lab RizomUV Real & Virtual Spaces 2027.0.598 Win
Info:
RizomUV 2027 is built around the way artists actually work — and the way modern productions actually run.
From individual assets to complex scenes, artists need clean UVs, responsive tools and control over their workflow. Studios need reliable integration and automation that reduces repetitive work. RizomUV 2027 brings these needs together: a workspace that adapts to the artist, with tools designed to keep production moving.
This release introduces a fully customizable workspace, faster processing, live UV updates, smarter selection, scene-level management, texture-budget tools, and a scripting and integration layer built for studio automation. From a single prop to a full production scene — and from a single artist to a render farm — every improvement is designed to reduce friction and help you reach cleaner results faster.
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