军用战术靴背包3D教程全流程
Ahmad Oloumi高级教程,12小时无配音实操,演示从Marvelous Designer、Blender、ZBrush到Substance Painter的次世代游戏资产制作全流程,含四边形拓扑、UDIMs UV及PBR材质。包含模型文件。

这是一套由艺术家 Ahmad Oloumi 推出的军用战术靴与背包(Military Boots & Backpack)高级全流程 3D 制作教程与模型资产。
它完整演示了次世代游戏美术资产(Game-Ready Asset)从零开始制作、雕刻、展 UV、烘焙拓扑、材质贴图直至最终渲染的职业级工作流。
课程详细演示了利用 Marvelous Designer、Blender、ZBrush、RizomUV、Substance Painter 和 Marmoset Toolbag 进行高品质游戏资产制作的全流程。该教程包含超过12小时的无配音实操视频,重点讲解四边形拓扑、UDIMs 密集 UV 工作流以及 PBR 材质绘制。
Duration 12h Project Files Included MP4
Title: Artstation – Military Boots and Backpack Tutorials
Info:
+8 hrs Modeling and Retopo Tutorial in 11 Parts (Marvelous Designer, Blender, 3Ds Max)
Unwrapping Tutorial in 2 Part (Rizom UV)
Texturing Tutorial in 4 Parts (Substance Painter)
Lighting and Rendering in 2 Part (Marmoset Toolbag)
Refrences and Extra Accesories are in Tutorial Folder.
Tutorial Overview:
Step 1. Creating base model of backpackand in Marvelouse Designer.
Step 2. packing UV in RizomUV and preparing the mesh for retopo.
Step 3. Retopo process goes on in ZBrush and 3Ds Max.
Step 4. re-unwrapping of the model and adding details in Blender.
Step 5. baking the model in substance Painter.
Step 6. texturing goes on and in last session the model is imported in Marmoset Toolbag for lighting and rendering.
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