C++与Raylib打造农场游戏实战

本课程专为C++初学者设计,手把手教你用Raylib从零构建完整2D农场游戏,涵盖平铺地图、作物系统、工具收割、摄像机移动及UI音效等核心架构,助你掌握独立开发2D游戏的能力。

Build a Farming Game with Raylib and C++

本课程是专为具备 C++ 基础知识(如变量、函数、类)的初学者设计的 2D 游戏开发实战指南。课程采用项目驱动的教学方式,通过从零开始构建一款完整的农场游戏,帮助学员全面掌握 Raylib 库与 C++ 游戏编程的核心技术。学员将亲自动手实现平铺地图(Tilemap)、作物定时生长与工具收割系统,并掌握游戏摄像机移动、屏幕空间 UI 设计、音效管理以及面向对象代码重构等通用游戏架构设计,从而具备独立开发 2D 游戏的能力。

Published 6/2026
Created by Ramey Devs
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 20 Lectures ( 3h 9m ) | Size: 2.2 GB

Learn Raylib and C++ while building a complete farming game with cameras, tilemaps, UI, audio, and gameplay systems

What you’ll learn
⚡ Build a complete farming game from scratch using Raylib and C++
⚡ Create tile-based worlds, crops, tools, and harvesting systems
⚡ Implement cameras, user interfaces, audio, and game logic
⚡ Learn game programming fundamentals that can be applied to your own projects

Requirements
❗ This course is designed for beginners who want to learn game development with Raylib and C++. A basic understanding of C++ concepts such as variables, functions, loops, and classes is helpful, but no prior experience with Raylib or game development is required. Students will need a Windows PC with Visual Studio Community Edition installed and a willingness to learn by building a complete farming game from start to finish.

Description
Welcome to Build a Farming Game with Raylib and C++!

In this hands-on project-based course, you will learn how to create a complete farming game from scratch using Raylib and C++. Rather than focusing on isolated programming concepts, we will build a real game step-by-step while learning the core systems used in many 2D games.

Throughout the course, you will create a tile-based farming world where players can till soil, plant crops, grow them over time, harvest them for gold, and interact with various gameplay systems. Along the way, you will gain practical experience working with game architecture, rendering, user interfaces, audio, and object-oriented programming.

In this course, you will learn how to

✨ Set up Raylib and create a C++ game project

✨ Load and manage game assets

✨ Create reusable sprite, tile, and crop systems

✨ Build a tile-based game world

✨ Implement camera movement and world rendering

✨ Create crop growth systems using timers and update loops

✨ Add player tools and gameplay interactions

✨ Display user interfaces in screen space

✨ Implement harvesting and gold systems

✨ Add background music and audio

✨ Refactor and organize code for easier expansion

By the end of the course, you will have a fully functional farming game and a solid understanding of the programming concepts required to build your own 2D games with Raylib.

Whether you are a beginner interested in game development or a programmer looking to learn Raylib through a practical project, this course will provide a fun and approachable way to gain real-world game development experience.

Who this course is for
⭐ This course is for aspiring game developers, hobbyists, students, and programmers who want to learn how to build games with Raylib and C++. It is ideal for anyone interested in creating 2D games while learning practical game development concepts such as cameras, tilemaps, user interfaces, audio, and gameplay systems. Whether you are new to game development or looking to expand your programming skills with a hands-on project, this course will guide you through building a complete farming game from scratch.

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