Blender 2026全集:AI辅助3D建模入门到精通
全新Blender 2026课程,从零基础到工作室级实战。系统学习低模、高模、曲线建模、PBR材质、电影级灯光渲染及角色动画,并融合AI生成模型与工作流,助你高效创作3D作品。

一份非常现代且高含金量的 Blender 全流程课程大纲。它最大的亮点在于紧跟当前的行业趋势,将传统的 3D 建模管线与最新的 AI 辅助工作流(AI-assisted workflow)进行了深度结合。
核心学习内容
- 三大主流建模技术:全面掌握低模(Low Poly)、高模(High Poly)以及曲线建模(Curve-based)。
- 全套材质与贴图:涵盖 UV 拆解、地图烘焙、手绘贴图、PBR 材质以及程序化(Procedural)材质节点,并建立自己的材质库。
- 电影级灯光渲染:从构图、色彩理论到体积光(Volumetric light),使用 Cycles 渲染出影视级静态图和动画。
- 角色动画管线:利用 Mixamo 快速绑定,并使用 Blender 的 NLA(非线性动画)编辑器进行动画制作。
- AI 协同工作流:学习现代工作室如何利用 AI 生成 3D 模型,并将其与传统 3D 技术无缝融合。
Last updated 5/2026
Created by Artem Academy
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English + subtitle | Duration: 62 Lectures ( 9h 11m ) | Size: 15.8 GB
Full Blender pipeline: modeling, materials, lighting, animation
What you’ll learn
⚡ Build 3 portfolio-ready projects: a wristwatch, a house scene, and an animated character
⚡ Complete the full 3D production pipeline — modeling, materials, lighting, rendering, animation
⚡ Create PBR and procedural materials and build your own reusable material library
⚡ Unwrap UVs, bake maps, and paint textures from scratch
⚡ Light scenes like a cinematographer — composition, color theory, and volumetric light
⚡ Render production-quality stills and animations in Cycles
⚡ Master the modern AI-assisted 3D workflow the way today’s studios actually work
⚡ Generate 3D models with AI and combine them with classical techniques
⚡ Rig and animate characters using Mixamo and the NLA Editor
⚡ Model using all 3 core techniques: low poly, high poly, and curve-based modeling
Requirements
❗ A computer running Windows, macOS, or Linux — that’s it. Blender is 100% free and we’ll install it together
❗ No prior 3D, modeling, or animation experience required — we start from absolute zero, and every concept is explained step by step.
❗ No drawing or artistic skills needed — Blender does the heavy lifting, and AI tools help with the creative details.
❗ Just curiosity and the willingness to create — if you can move a mouse, you can finish this course.
Description
Create studio-quality 3D scenes in Blender — even if you’ve never opened the software before.
Most Blender courses are stuck in 2020: endless theory, disconnected lessons, and tools that studios stopped using years ago. This course is different.
You’ll master the complete production pipeline the way modern studios actually work — modeling, materials, lighting, rendering, and animation — paired with the AI workflow that’s become an industry standard. No filler. Every lesson is short, practical, and applied to a real project.
By the end, your portfolio will include 3 finished projects
✨ A realistic high-poly wristwatch — bevels, booleans, and a portfolio-ready final render
✨ A stylized house scene — PBR materials, custom textures, cinematic lighting
✨ A short animated character scene — AI assets, Mixamo rigging, Cycles render
Plus your own reusable PBR material library you’ll keep using in every future project.
Whether you’re a complete beginner, a 2D artist expanding into 3D, or someone who tried Blender before and gave up — this course is built for you. No prior experience, no artistic background, no special hardware required. Just a computer, Blender (it’s completely free), and the willingness to create something real that you’ll be proud to show in your portfolio. Enroll now and start building your first 3D project today.
Who this course is for
Complete beginners who want to break into 3D for games, animation, advertising, architecture visualization, or 3D printing
Self-taught learners who tried Blender before, got overwhelmed by the interface, and quit this time you’ll actually finish
Designers, illustrators, and 2D artists who want to expand into 3D and add a powerful new skill to their portfolio
Aspiring freelancers and junior 3D artists who need polished, portfolio ready projects to land their first paid work
Hobbyists and creators who want to bring their own characters, scenes, and ideas to life — for personal projects, YouTube, or social media
Anyone curious about how AI is changing the 3D pipeline and wants hands-on experience with the modern, AI-assisted workflow studios are using right now
Game developers, indie devs, and 3D printing enthusiasts who want to model their own assets instead of buying them
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