学习在Godot 4中构建实时动作冒险战斗系统,涵盖攻击、格挡、闪避及射击等核心机制,并实现敌人AI追踪与攻击功能。
原始标题:Build a Dynamic Combat System in Godot 4!

Published 10/2024
Created by Thomas Yanuziello
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 9 Lectures ( 2h 11m ) | Size: 1.4 GB
Attack, block, dodge, and shoot projectiles with your characters in a real-time, action adventure combat system!
Attack, block, dodge, and shoot projectiles with your characters in a real-time, action adventure combat system!
What you’ll learn
Blend movement and action animations together in real time.
Synchronize hit and hurt boxes with animations to deal or avoid damage.
Lock onto enemies, changing the behaviour of the player character and camera.
Control enemies with AI scripts to detect, chase, and attack the player.
Requirements
Students should have completed “Inventory & Shops in Godot”
Or have a Godot project ready with a playable character and enemies to fight.
此处内容需要权限查看
会员免费查看



