专为Blender基础用户设计的物理模拟课程,通过5个实战项目精通刚体与柔体系统。涵盖碰撞、机械约束、形变控制及缓存烘焙,无需先修经验,助你制作逼真高级动画特效。

原始标题:Blender Physics: Rigid Body & Soft Body Simulation

Blender Physics: Rigid Body & Soft Body Simulation

本课程是一门专为具备Blender基础操作经验的学习者设计的物理模拟大师课,旨在通过5个由浅入深的实战项目,帮助学员全面精通Blender 4.5及以上版本的刚体(Rigid Body)与柔体(Soft Body)模拟系统。课程告别枯燥的参数罗列,聚焦于生产环境中的实际问题解决,内容涵盖基础碰撞、复杂机械约束系统、如橡皮泥或果冻般的物体形变控制(结合顶点组与权重刷图),以及碰撞体优化、缓存烘焙和排错技巧。学员无需任何物理模拟先修经验,学成后将能够自信地独立制作出稳定、逼真且高水平的机械运转、物体碰撞及材质形变等高级动画特效。

Published 7/2026
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 2h 46m | Size: 4.4 GB

Master Blender Physics with Rigid Body, Soft Body, Constraints, and 5 practical projects from beginner to advanced.

What you’ll learn
Create realistic Rigid Body simulations using Blender, from basic collisions to complex physical interactions.
Master Blender’s Soft Body system to create realistic deformable objects such as jelly, rubber, and flexible materials.
Understand and confidently adjust the essential Rigid Body and Soft Body settings to achieve accurate simulation results.
Build complete physics projects from scratch while learning professional workflows, optimization, baking, and troubleshooting techniques.

Requirements
A basic understanding of Blender’s interface and navigation.
Blender 4.5 or later installed on your computer.
No prior experience with Blender physics simulations is required.
A willingness to learn through hands-on practice and real-world projects.

Description

Blender Physics Masterclass
Want to create realistic physics simulations in Blender?

This course will teach you everything you need to know aboutRigid Body andSoft Body simulations through practical examples and real-world projects.

Instead of only explaining settings, you’ll learn how to use Blender Physics to solve real production challenges.

By the end of this course, you’ll be able to create realistic mechanical systems, destruction effects, soft object deformations, and advanced physics animations with confidence.

What You’ll Learn
– Master Blender’s complete Rigid Body and Soft Body simulation workflows

– Understand every essential simulation setting and learn when to use it

– Create realistic mechanical systems using Rigid Body Constraints

– Build stable, accurate, and optimized physics simulations

– Control object deformation using Goal settings, Vertex Groups, and Weight Painting

– Configure collision settings for reliable simulation results

– Solve common simulation problems and improve stability

– Apply your knowledge through practical, real-world physics projects

Hands-on Projects
Throughout the course, you’ll build complete projects that combine multiple techniques and reinforce everything you learn.

Projects included

– Wall Destruction

– Engine Mechanism

– Spring Mechanism

– Barrel Crushing

– Soft Collision

Each project is designed to demonstrate real production workflows while helping you gain confidence with Blender’s physics system.

Included Resources
– Wall Destruction – Final Project File (.blend)

– Engine Mechanism – Start & Final Project Files (.blend)

– Spring Mechanism – Final Project File (.blend)

– Barrel Crushing – Start & Final Project Files (.blend)

– Soft Collision – Final Project File (.blend)

Follow every lesson from start to finish using the same project files demonstrated throughout the course.

Course Information
Duration: 2 Hours 40 Minutes

Blender Version: 4.5+

Skill Level: Basic Blender Knowledge Required

Project Files: Included

Language: English

Projects: 5 Practical Projects

Who Is This Course For?
This course is ideal for Blender users who already understand the basics of the Blender interface and want to create realistic physics simulations for

– Animation

– Motion Graphics

– Product Visualization

– VFX

– Game Development

– Technical Simulations

By the End of This Course
By the end of this course, you’ll understand the complete workflow behind Blender’s Rigid Body and Soft Body simulations, from fundamental concepts to practical implementation.

You’ll be able to confidently configure simulation settings, solve common physics problems, and create stable, realistic simulations for a wide variety of 3D projects.

Most importantly, you’ll understand the reasoning behind each setting, allowing you to make informed decisions instead of relying on trial and error.

Who this course is for
Blender users who want to master Rigid Body and Soft Body simulations.
3D artists looking to create realistic physics effects for animations and visualizations.
Intermediate Blender users who want to expand their technical skills.
Anyone interested in building professional-quality physics simulations with practical workflows.

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