Unity手游上线变现全流程指南,涵盖刘海屏适配、触控交互、推送留存、IAP与广告聚合,助你跑通Android和iOS双平台发布。

原始标题:Unity Mobile Publish and Monetise Your Game

Unity Mobile Publish and Monetise Your Game

这门课程是专为开发者打造的 Unity 移动端游戏商业化上线指南,旨在将游戏原型改造为符合商业标准的成熟手游。内容涵盖刘海屏适配、触控交互开发、本地推送留存机制,以及全流程跑通双平台的应用内购买(IAP)与广告聚合变现。

Published 9/2026
Created by GameDev.tv Team, Jonathan Holowka
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Intermediate | Genre: eLearning | Language: English | Duration: 78 Lectures ( 10h 48m ) | Size: 7 GB

Build and publish your Unity game on Android and iOS, with touch controls, ads and in-app purchases

Requirements
❗ Basic C# knowledge
❗ Some prior experience with Unity
❗ Access to a Mac if you want to build and publish to iOS

Description
Want tosee your game running on your own phone, with players tapping an on-screen joystick, picking up in-app purchases and watching ads that reward them for it?

Push notifications, in-app purchases, ads and store setup can look like a lot at first glance. Taken one step at a time, each one is far more manageable than it seems.

You’ll start with a working prototype we provide, so every lesson goes straight into mobile features. Got a game of your own on the go? Bring it along and add each feature to that instead. You’ll set up touch controls and build to a real device first. Then you’ll create your store presence on Google Play and App Store Connect. Store setup isn’t the most glamorous part (Jonathan will tell you that himself), so he walks you through every step.

From there, you’ll add an on-screen joystick, buttons and pinch controls, and adapt your layout to phones and tablets in portrait and landscape, camera notch included. You’ll send local push notifications on Android and iOS, create consumable and non-consumable in-app purchases, and integrate ads mediation with interstitial ads on game over and rewarded ads players choose to watch.

Your instructor, Jonathan, has spent years building these exact features in the mobile games industry. Along the way, he shares the psychology behind purchases and ads: what to charge, where ads belong, and which dark patterns to steer clear of. And if you get stuck, our teaching assistants and Discord community are there to help.

If you’ve got a PC game you’d love to see on mobile, this course works just as well for porting it over. It’s an intermediate course, so it stays focused on everything specific to mobile.

By the end, you’ll have your game on your phone, set up on both stores, with in-app purchases and ads ready to go.

Ready to see your game in your hand? Take the leap, and let’s get started.

Who this course is for
⭐ Ideal if you’re a Unity developer with a game you want to take to mobile.
⭐ Also perfect if you’re a dev with a PC game you’d love to see on phones and tablets.
⭐ And great if you’re curious about how mobile games get published and start earning money.

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