学习高级纹理艺术家Josh Lynch在Substance Designer中创建逼真石墙材质的行业标准工作流。本教程涵盖参考照片选择、节点运用及子图优化技巧,助您高效制作高质量纹理。
原始标题:The Gnomon Workshop – Creating Stone Wall Materials in Substance Designer

Duration 2h 50m MP4
Title: The Gnomon Workshop – Creating Stone Wall Materials in Substance Designer
Info:
Learn from Senior Texture Artist, Josh Lynch, as he discusses the industry-standard workflows and techniques he uses to create believable stone wall materials in Substance Designer.
Laying down the foundations before jumping into Substance Designer, Josh discusses his methods for selecting reference photographs and establishing a “plan of attack,” and gives a clear overview of his realistic stone wall material. The thorough walkthrough that proceeds dives deep into Substance Designer and uncovers how to harness the power of the software and its out-of-the-box nodes for realistic-looking results. Plus, uncover tips for taking advantage of subgraphs and exposed parameters for highly organized and effective graphs.
Each section of the class is broken down to help you understand the theory and practice first and foremost. The workflows and techniques explored by Josh provide consistent, manageable and predictable ways of using Substance Designer, which can be used to create a wide variety of other materials.
Software Used:
Marmoset Toolbag Substance Designer
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