专为零基础打造的Unity 3D游戏开发实战课,从零构建物理大炮射击游戏。掌握场景搭建、C#编程、Rigidbody物理引擎、计分UI与特效,结课收获可放入作品集的完整作品。
原始标题:Build a 3D Cannon Shooter in Unity: Complete Beginner Guide

本课程是专为零基础小白打造的 Unity 3D 游戏开发入门实战课。学员将从零开始构建一款完整的物理大炮射击游戏,并在实践中掌握 Unity 界面导航、3D 场景搭建、基础 C# 编程以及 Rigidbody 与碰撞体(Collider)等核心物理引擎组件的应用。通过亲手编写代码控制大炮瞄准与脉冲发射,学员能够直观理解 3D 空间中的受力与碰撞反馈。
除了核心玩法开发,课程还深入讲解了游戏完整循环的构建。学员将学习如何制作可破坏的动态障碍物、搭建计分系统 UI 以及添加粒子特效与音效来提升游戏质感。本课程以项目为导向,不仅能帮助独立游戏爱好者和转行者快速建立起 C# 编程信心,还能让他们在结课时拥有一款能够放入个人作品集的完整 3D 游戏作品。
Published 7/2026
Created by Giorgi Luarsabishvili
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All Levels | Genre: eLearning | Language: English | Duration: 11 Lectures ( 2h 39m ) | Size: 2.3 GB
Unity 3D for Beginners: Create a Complete Cannon Shooter Game, Unity 3D Mechanics: Build a Physics-Based Cannon Shooter
What you’ll learn
⚡ Unity 3D Basics: Navigate the interface, set up 3D scenes, and manage game objects with confidence.
⚡ Beginner C# Scripting: Write clean code from scratch to control user input, shooting mechanics, and game logic.
⚡ 3D Physics & Forces: Master Rigidbody components, colliders, and impulse forces to make cannonballs fly realistically.
⚡ Obstacle & Hit Detection: Create interactive, breakable obstacles that react dynamically when hit.
⚡ Scoring & Game UI: Build a functional user interface to track player hits, keep score, and create a complete gameplay loop.
Requirements
❗ No Prior Coding or Unity Experience Required: Designed from scratch for complete beginners.
❗ Unity Hub & Unity Editor Installed
Description
Are you ready to jump into the exciting world of 3D game development, but don’t know where to start?Learn Unity 3D & C# by Building a Cannon Shooter Game is designed specifically for complete beginners who want to learn hands-on by creating a real, playable game from scratch!
In this project-based course, you won’t just watch tutorials—you will actively write code, configure physics, and build core mechanics step-by-step. Guided by simple, clear instructions, you’ll learn how to set up a 3D Unity project, control a cannon, aim at targets, fire physics-based projectiles, and track player scores as obstacles get destroyed.
What You Will Learn
✨Unity Fundamentals: Navigate the Unity editor with confidence and understand the core workflow.
✨Basic C# Scripting: Learn fundamental programming concepts used in modern game design.
✨Physics & Collisions: Work with Rigidbody, colliders, and forces to create realistic shooting and destruction mechanics.
✨Game Logic & UI: Build a full gameplay loop, complete with dynamic obstacles, target hits, and a functional score system.
✨Game Polish: Add exciting visual effects, particle systems, and audio to bring your 3D cannon game to life.
Why Take This Course?
Learning Unity can feel overwhelming when starting with complex theory. By focusing on a single, action-packed3D cannon shooter project, you gain immediate feedback and build real coding confidence fast.
Whether you are aspiring to become an indie game developer, want to create your own mobile games, or simply want a fun weekend project to master C# programming, this beginner-friendly guide gives you the foundational tools you need to turn your game ideas into reality.
Enroll today and build your first 3D Unity game from scratch!
Who this course is for
⭐ Absolute Beginners: Aspiring developers with zero prior experience in Unity or C# programming who want a clear, step-by-step path to build their first game from scratch.
⭐ Aspiring Indie Game Developers: Creators looking to build a polished, professional 3D portfolio piece to kickstart their indie development journey.
⭐ Hobbyists & Creatives: Gamers and enthusiasts eager to turn their creative ideas into fully functional, playable games.
⭐ Career Switchers: Individuals seeking foundational skills in Unity 6 and C# to transition into game development, remote contract work, or studio roles.
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