本课程由Alex Dev于2024年12月发布,共44小时27分,包含177节讲座。你将学习使用C#和Unity从零创建塔防游戏,掌握面向对象编程、代码架构及游戏设计技巧,适合所有水平学习者,无需高级C#基础。

原始标题:The Ultimate Guide to Creating a Tower Defense Game in Unity

The Ultimate Guide to Creating a Tower Defense Game in Unity

Published 12/2024
Created by Alex Dev
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All | Genre: eLearning | Language: English | Duration: 177 Lectures ( 44h 27m ) | Size: 30 GB

Level up your C# and Unity knowledge and create your very own Tower Defense game.

What you’ll learn
Create playable game projects – good for your portfolio, or just for your own sense of achievement.
Learn C#, a modern versatile programming language.
Develop strong and transferrable problem-solving skills.
Learn Object-Oriented Programming in Real-World Scenarios
Write Clean, Maintainable Code and Design Scalable Game Architectures
Gain an excellent general knowledge of video game design.

Requirements
PC or Mac capable of running Unity 2020 or later
Basics of C# will be helpful, but not required.

Description
Are you ready to create your very own Tower Defense video game? Whether you’re a beginner or an experienced developer, this comprehensive and standalone course will guide you step by step through building a complete game from scratch using Unity and C#.No experience with game development? No problem! I’ve included a crash course section specifically designed for complete beginners who have never touched Unity before. We’ll get you on track in no time. In the main section, we’ll start slow and easy, so you can follow along comfortably as we build your skills and confidence.Throughout this course, you’ll learn how to setup:Enemy and Wave Management: Set up enemies with AI navigation, including movement, waypoints, and respawn mechanics. Implement wave systems with multiple waves, timers, and dynamic level changes to keep gameplay challenging.Diverse Enemy Types: Create a variety of enemies, including basic units, quick sprinters, swarm enemies, heavy tank with shields, stealth units with buffs, flying enemies, and two powerful bosses. All of that is designed to ensure you have plenty of practical examples to learn how to design and develop unique behaviors for your games.Build System: Create a robust build system for tower placement, unlockable towers, attack radius visualization, and interactive previews with hotkeys. Towers: Build and design towers with unique mechanics, including cannons, machine guns, lasers, drones, and more. Each tower introduces new mechanics and attack patterns to expand your skills.Target and Damage System: Build an advanced targeting system capable of prioritizing enemies based on progress, proximity, or surrounding groups, with dynamic switching for smarter gameplay.Level Creation and 3D Tile System: Create levels using a 3D tile-based system with custom editor tools, dynamic NavMesh updates, all build to make development faster and easier.Game Loop and Seamless Level Transitions: Build a smooth game loop with dynamic progression, seamless level transitions, and win/loss conditions to tie all systems together.UI Systems : Design a complete UI system with menus, in-game elements like health and currency, and animations such as fade-ins, button hovers, and shakes to enhance player interaction.Audio System: Set up an audio manager to control background music, sound effects, and volume settings, adding immersive audio to your game.Camera: Develop a dynamic camera with smooth movement, rotation, zoom, transitions, and screen shake effects. Post-Processing and Optimization: Enhance visuals with post-processing and optimize performance to maintain high FPS.By the end of this course, you won’t just have a completed tower defense game—you’ll have the skills and knowledge to create games with confidence. Maybe even publish them on Steam. Ready to turn your ideas into reality? Let’s make it happen. Enroll in my course today and begin your game dev journey!

隐藏内容

此处内容需要权限查看

  • 普通3金币
  • 会员免费
  • 永久会员免费推荐
会员免费查看

发表回复

您的邮箱地址不会被公开。 必填项已用 * 标注