Blender 5零基础到角色大师

从零开始学习Blender 5,掌握建模、雕刻、拓扑、UV展开、烘焙、绑定与渲染,打造完整3D游戏角色。20小时实战课程,适合完全零基础学员。

ZERO to HERO – Blender 5 Beginner course

Published 5/2026
Created by NIkolay Naydenov
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 45 Lectures ( 20h 33m ) | Size: 24.7 GB

Go from absolute beginner to 3D character artist in Blender

What you’ll learn
Learn Blender 5 from scratch
Learn how to make a complete 3D game character in Blender from no knowledge of the program
Modelling, sculpting, retopology, UV unwrap, baking
Learn Blender for 3D character creation

Requirements
No previous experience with Blender needed.

Description
in this Blender 5 course, we will go From ZERO to fully ready 3D Game HERO character .

We will learn how to model and sculpt in Blender 5, but also how to retopologize and UV unwrap, and how to Bake maps, rig, pose and render.

We will start slow, explaining everything multiple times over the course, so we can learn by practice and repetition.

My name is Niko and i am 3D artist and tutor with over 30 000 students in my courses for Blender, Anatomy, Zbrush and 3D Character creation. I have 2 youtube channels – Speedchar and Speedchar Live, where you can find lots of videos about character sculpting, anatomy and Blender.

In the beginning we will get familiar with Blender 5 navigation and tools and make some simple shapes like Snowman, chess Pawn and chess Queen, to hone our newly found skills. Then we will jump into sculpting, where we will do simple head to explain all the needed brushes and tools there. After that we will start to make the high poly of our hero rabbit character. It will take some time, since i will be explaining everything again and again because repetition is the mother of knowledge.

Then we will make retopology to make the low poly, same as professional character artists are doing. After, we will go trough UV unwrapping, so we can have a texture, and then learning how to bake both in Blender, and also in Substance painter.

At the end we will make a rig for our character and pose it for a final beauty render and turntable animation.

This course is for those who want to learn Blender and for those who want to make 3D characters, but are still beginners.

At the end of this course, especially if you do everything in practice, you will have knowledge of the whole 3D character creation pipeline – High poly, low poly, UVs, baking and even some texturing.

I explain mostly Blender in this course, but also a bit of basics in Substance painter for those who chose to use it.

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