零基础学习Godot引擎,掌握3D游戏开发全流程。本课程涵盖角色控制、菜单系统、对话事件及道具管理,助你从零构建完整3D游戏。8小时42分钟实战教学,适合所有初学者。

原始标题:Intro to 3D Game Development Masterclass in Godot!

Intro to 3D Game Development Masterclass in Godot!

Published 9/2024
Created by Thomas Yanuziello
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 38 Lectures ( 8h 42m ) | Size: 4.83 GB

Learn how to build a 3D game from scratch in the Godot game engine with character controls, menus, dialogue, and items!

What you’ll learn:
Learn how to use the Godot game engine to create scenes with objects, lights, cameras, and a character that the player can control.
Learn the basic infrastructure common to most games; including menus, saving and loading, game settings, and background music.
Build an event management system that can display dialogue complete with choices, animate characters, move the camera, fade in and out, and mark progress.
Build an inventory system that allows the player to pick up items, view them in a menu, drop, use, or equip items, and trade them with NPCs.

Requirements:
No experience necessary, everything is described in detail and taught step-by-step.
The project starts from scratch and builds individual features one at a time. A sample project is available on GitHub for each section of the course.
You may also choose to follow along with this course to add these features to your own game.

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